Fantasy Grounds - Mistborn Legacy Adventure is a tabletop roleplaying game module available on PC through the Fantasy Grounds virtual tabletop platform. It adapts a campaign-length adventure from the Cosmere Roleplaying Game into a digital format that supports online play with maps, tokens, and shared resources. The module centers on the world of Scadrial from Brandon Sanderson's Mistborn novels and requires the separate Mistborn Handbook ruleset to run.
Gameplay
The core loop involves players creating characters who navigate political intrigue, combat encounters, and exploration across two distinct historical periods on Scadrial. In the first portion, characters operate at levels 1 through 6 during the period immediately following the fall of the Lord Ruler, dealing with collapsing institutions, noble power struggles, and the emergence of a secretive group known as the Gilded Few. Actions taken here tie directly into the second portion through a legacies system that generates spotlight scenes and personal choices affecting descendants centuries later.
Era 2 shifts the focus to levels 3 through 9 in an industrialized setting, where a new group of characters pursues a treasure hunt to counter threats from lingering noble factions. The system blends standard d20 resolution with talent trees for character progression, skill-based applications of metallic arts magic such as Allomancy and Feruchemy, and a plot die mechanic that introduces narrative twists during key moments. Downtime activities occur in detailed locations including Luthadel and Elendel, allowing players to manage resources and build connections between sessions.
Support materials include more than 20 new adversaries with full stat blocks, 15 in-game handouts for clues and documents, four new items with unique properties, and 25 battle maps plus location maps optimized for the virtual tabletop interface. The adaptation handles token placement, fog of war, and shared visibility to streamline group coordination during intrigue scenes or sieges.
Game Modes
The adventure structures play around two sequential eras that form a single continuous campaign. Era 1 emphasizes rebellion and survival in a gothic, ash-covered environment with heavy focus on social maneuvering and immediate threats. Era 2 transitions into investigative and exploratory play in a more technologically advanced world, where prior decisions reshape available opportunities and antagonists.
Players switch to entirely new characters for the second era rather than advancing the same ones, though legacies mechanics carry forward consequences such as altered alliances, changed environments, or inherited advantages. No separate standalone modes exist outside this linked structure; the module supports both solo preparation by the game master and full group sessions through Fantasy Grounds tools for rolling, tracking, and map interaction.
Setting and Lore Integration
Scadrial serves as the backdrop, with Era 1 capturing the tense atmosphere of the Final Empire's collapse and Era 2 reflecting the era of Harmony with railways, factories, and evolving social structures. The story involves pursuit of the Eternity Spike artifact and opposition to forces seeking to install a new Lord Ruler. All content stays within the established Mistborn canon while adding original narrative threads that connect the two time periods.
The Cosmere Roleplaying Game framework allows characters to engage with Investiture systems through metallic arts, where burning or storing attributes in metals produces varied effects during both combat and non-combat challenges. Locations receive specific downtime rules that tie into the broader worldbuilding of Luthadel's ballrooms and Elendel's industrial districts.
Is It Worth Playing?
This module suits players already interested in the Mistborn novels or those seeking a structured campaign that spans generations within a single ruleset. It delivers a complete arc from low-level starts in Era 1 through mid-level challenges in Era 2, with built-in tools for tracking cross-era impacts. The Fantasy Grounds version adds practical conveniences for remote groups, such as integrated maps and automated elements, but demands ownership of the core Mistborn Handbook for full functionality.
Those who enjoy narrative-driven tabletop roleplaying with mechanical depth in magic systems and long-term consequences will find the dual-era format distinctive. Availability depends on purchasing the module through the Fantasy Grounds store after acquiring the required ruleset, and the content remains focused on one extended adventure rather than ongoing seasonal updates.