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O Aphasia

Aphasia - o grze

A psychological horror experience between reality and nightmare...

APHASIA is a first-person psychological horror video game that explores themes of guilt, trauma, and consciousness during a comatose state. The game takes the player on a journey through settings as realistic as they are dreamlike, on the border between reality and imagination, where nothing is ever as it seems.

A journey into the broken mind - The player takes on the role of a protagonist with no name and no past: no face, no voice, no memory. Only confused fragments—a hospital room, an operating room, then darkness. Upon awakening, he finds himself in a deserted and disturbing hospital. But something isn't right: each door leads to different, ever-changing places, as if reality were giving way to the absurd.

Gameplay and Key Features

- Immersive first-person exploration

- Environmental interaction with objects, puzzles, and hidden clues

- Non-linear narrative structure with multiple endings

- Moral choices that influence the story and the protagonist's psychology

- Dynamic environments that alternate between clinical realism and distorted mental landscapes

An interactive tale of trauma - Each choice made by the player reveals a fragment of the past and leads to one of the multiple possible endings—some sad, others profoundly tragic, others even more ambiguous or hopeful. All, however, are linked by a common thread: the need to confront a repressed traumatic event, which continues to reverberate in the protagonist's psyche.