Before the cyclists take off, the advertising caravan steals the show. In Caravane, a bullet heaven turned upside down, you don’t spread chaos, you spread joy.
Drive the Road!
Each run takes you on a procedurally generated Tour de France road. Every tile of countryside, town, or mountain changes the way you drive. Dodge obstacles, swerve through hazards, and stay sharp: one mistake could slow you down, and the peloton never forgives
Spread the Joy
Forget bullets, your weapons are goodies! Stickers, hats, snacks, and surprises burst out of your truck to delight the cheering crowd. Every hit raises their excitement and pushes your score higher. It’s chaos, it’s colorful, and it’s all about joy.
Escape the Peloton
Behind you, the peloton is always chasing. Keep your pace or risk being swallowed whole. The thrill isn’t just surviving the road – it’s outrunning the pack, with the roar of cyclists closing in every second you waste.
A Playful Sticker World
Caravane embraces a playful sticker-art style: hand-drawn trucks, bright outlines, cartoon crowds, and colorful chaos. It feels like cutting out stickers and throwing them on a living board game. A style as fun as the ride itself!
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Key Features
Bullet heaven reversed → Spread joy instead of destruction.
Procedural roads → Every run creates a new Tour de France stage.
The peloton is coming → Keep your speed or get swallowed.
Goodies as weapons → Stickers, snacks, and surprises for the crowd.
Sticker-art visuals → A playful world that looks hand-made.
4-6 hours of play time.
Hi! I’m Thomas BloodyHand, a solo dev from France. I made Caravane as a tiny, cheerful game inspired by the Tour de France caravans I’ve loved since childhood. It’s short, simple, and made to bring a smile — thanks for giving it a ride!