Lost in an maze of rustling stalks, you must find the way out before something in the corn finds you.
Each hour a new seed generates a fresh field with different landmarks, props and exit locations. Make noise and the stalker will home in; stay quiet, read the signs, and slip past it alive.
Key features:
A different cornfield every hour (no two runs alike)
Dynamic weather, props and landmarks change the feel of each map
Sound-driven Props: crows, running and traps all attract the enemy
Simple controls, tense atmosphere, short sessions designed for replay