A Roguelite RPG Where Time is Your Enemy
In Die in Time, dice are more than chance, they are fragments, pulling possible futures into reality with every roll. Enter The Vault, a realm where time moves differently than your own world. Death won’t save you here. Every life, every choice, and every roll brings you closer to uncovering the secrets that lay within.
Key Features
⏳A Time-Twisted Roguelite
Enter through The Gate and venture into The Vault. If you die, you return, as if nothing ever happened. Only through exploring the many areas deep within, vanquishing strong foes, and discovering long lost artifacts will you uncover the secrets that lay within.
Dice-Driven Combat
Each die is a fragment of time, controlling different possibilities.
Collect over 200+ dice and equipment
Each die face is an attack, spell, or ability
Spend Luck to reroll and bend chance in your favor, if you roll a Miss or an attack you don't want
⚔️ Construct Your Build, Your Way
Equip weapons, armor, and relics with unique synergies
Unlock and master different build combinations
Discover powerful boons and bargain with entities outside time itself
Those Who Lay Below
Deep within The Vault lies the shadow of an ancient race. Little is known of them, but their presence lingers in every corner: in the crumbling shrines, in the strange relics, and in the very dice you wield.
Their designs, their secrets, their mistakes - all remain locked inside The Vault, waiting for those bold enough to uncover them.
Mibbin, Your Companion Outside Time
Not all journeys into The Vault are made alone. Waiting faithfully outside the Gate is Mibbin: a loyal, goblin-like friend with a knack for remembering what the world forgets. To him, your deaths and returns look instantaneous, but he knows something isn’t right.
Mibbin believes his old friend Caelan disappeared into The Vault, and he hopes you’ll be the one to bring him back. Between runs, Mibbin acts as your guide:
Unlock new boons and upgrades with the Memory Fragments you recover.
Piece together stories of The Vault through his conversations.
Share in his curiosity, worry, and humor as the mystery deepens.
️ Explore The Vault
Choose your path through branching rooms:
Battle Rooms: Test your dice and strategy against creatures of The Vault
Shops: Barter with Burrow & Co., scavengers who profit from digging up lost equipment buried over time
Boons: Trade Shards with The Weaver for powerful rewards
Bargains: Risk everything in trades with The Bargainer
Shrines: Enchant and merge relics or dice
Treasure Rooms: loot rewards… or face Mimics waiting to devour you
Archive: gather information from long lost journal entries from those who came before, and those who are still there
Planned Content
⚔️ Multiple biomes (10 planned) each with their own enemies, bosses, and lore
More Dice collections to discover and complete
Journal entries that slowly reveal the truth of The Vault
Metaprogression system where Memory Fragments unlock new starting boons to start your runs how you want.
About Free Rain Studios
The studio is currently only comprised of one person (me, the one writing this, I hope to change that in the future).
Die In Time is made with the feedback and input of many family and friends, and are considered part of the team.
Thank you for supporting our game!