Entitled is an indie RPG simulation adventure game set on PC that blends retro jRPG aesthetics with modern economic realities in a fantasy world. Players step into the role of a recent graduate from the Nayas tribe who dreams of heroic glory but faces the harsh grind of everyday life in the Tabehoudai Kingdom. The core premise follows a classic save-the-princess narrative that quickly shifts into a satirical take on job hunting, taxes, and personal ambition after the opening dream sequence ends.
Gameplay
The gameplay centers on navigating a quirky fusion of medieval fantasy and contemporary adult challenges. Players handle tasks like sword deliveries for blacksmiths while also managing finances through taxes and attending lectures on supply and demand. Exploration reveals hidden storylines, areas, and dungeons that diverge from the main quest to defeat Ganomort and rescue the princess. An economy system drives much of the progression, forcing decisions about jobs, spending, and long-term goals in a setting where heroic aspirations clash with practical survival.
Combat appears in two distinct systems that players encounter during adventures, though the focus remains on narrative choices rather than mastery of battles. A detailed fishing simulation stands out as a standout activity for those seeking calmer moments amid the routine. Pop culture references from the 90s and beyond appear throughout dialogues and environments, adding layers of discovery for attentive players. The princess character integrates as a potential party member, love interest, and healer depending on the path chosen.
Game Modes
Entitled operates as a single-player experience with a main story path that leads to defeating the evil Ganomort. Multiple endings emerge based on how far players stray from the obvious heroic route. Off-path exploration opens numerous branches involving hidden content, side activities, and alternative life choices within the fantasy kingdom. The structure encourages replayability through economic decisions and personal rebellions against the daily grind rather than traditional competitive or cooperative formats.
Story and Setting
The narrative starts with the player arriving as a fierce warrior from Nayas only to wake up on graduation day without money or stable housing. A management degree proves insufficient for even basic employment, pushing the character toward the Heroes Guild or other unconventional routes. The world mixes fantasy elements like kingdoms and dungeons with real-world pressures such as job market lectures and financial obligations, creating a satirical lens on the transition to adulthood. Hidden content expands the scope beyond the initial rescue mission, allowing players to confront the idea that they may not be destined for special status.
Is It Worth Playing?
Entitled suits players drawn to indie RPGs that prioritize simulation mechanics and satirical storytelling over conventional action. The Early Access version launches on October 7, 2026, with the main story, all branches, and multiple endings already complete and playable. Developers plan to expand side content and sandbox options in the full release while keeping the price consistent. Those who enjoy quirky blends of fantasy and economic themes, along with nods to older gaming styles, will find the most value in experimenting with different life paths and uncovering obscure references. The game appeals especially to fans of single-player adventures that reward deviation from expected heroic tropes through realistic daily systems and personal reflection.