A mysterious girl is now living on your desktop. Her fate rests entirely in your hands.
In this minimalist virtual pet simulator, your objective is clear: care for a girl named Cela for 30 real-world minutes, which translates to 3 days for her. You'll need to manage her stats, spend your resources wisely, and watch as your actions directly shape her destiny.
[Real-Time Stat Management]
Cela’s well-being is determined by three core stats: Hunger, Hygiene, and Loneliness. These stats deplete in real-time, demanding your constant attention. If any stat drops too low—or even goes too high—it will lead to one of many distinct outcomes.
[Interact and See the Consequences]
Use your in-game money to perform essential actions:
Food: Keep her hunger at bay. But feed her too much, too fast, and you might see an unexpected result.
Wash: Maintain her hygiene to prevent her from getting sick.
Talk: Spend time with her to fight off the crushing loneliness.
Every click has a direct and immediate impact on Cela’s condition and dialogue.
[Endings Determined By Your Actions]
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The game features 7 different endings, each one a direct result of your caretaking skills. Will you successfully last 30 minutes to see a happy farewell? Or will your management lead to tragic consequences like 'Starvation', 'Infection', or 'Fading Away'? The ending you get is a direct reflection of your playstyle.
Features:
Dynamic Stat System: Juggle three core stats that constantly change, requiring strategy and quick thinking.
Direct Interaction: Use simple commands (Food, Wash, Talk) to directly influence the character's state and animations.
Cause-and-Effect Gameplay: Witness the immediate results of your actions, with 7 possible endings based entirely on how you play.
Achievement Hunting: Challenge yourself to unlock unique achievements for specific gameplay styles, like "Blood Sugar Spike" or "Button Masher."