- Engage in active time battles and manipulate the flow of time with Spinner Gadgets.
- Build your deck by buying new cards and converting cards into upgrades for other cards.
- Create synergies with persistent and/or consumable gadgets that interact with cards, other gadgets, and moment to moment combat outcomes.
- Each card is unique and how you scratch it matters. Speed, precision and quick decision making are needed to win.
- Lots of different status effects and card/gadget synergies make for a wide range of builds and approaches to battle!
This game has been in development over the last few years with a goal of having a demo out in 2026 and releasing the full game by 2027-2028. Expect to see new cards, gadgets, maps, upgrades and opponents as development proceeds.