《Space Travel:Chronicles》
Genre: Pixel Narrative · Choice-Driven · Single-Player Story
Features: Suspenseful Time Paradox · 200+ Dialogue Choices · Zero-Combat Immersive Experience
Current Version: Complete Chapters 1-2 (Chapters 3-4 in Development, Free Update)
◆ Game Introduction
"When unfamiliar objects suddenly appear in your room, and your mother insists you have a 'sister you met last year'—your memories are betraying you."
Play as Rot, a high school student, navigating a town where reality is unraveling. Through 200+ dialogue choices, uncover the truth behind temporal anomalies. Every decision leads to one shocking conclusion.
◆ Core Gameplay
Suspenseful Pixel Narrative
Temporal Anomalies: Mysterious guitars, packages from the nonexistent "Xinghai City," and legends of immortality from the year 2995.
Identity Crisis: A girl named Jiliya claims to be your sister, yet you have no memory of her.
Retro RPG Dialogue System
Choice-Driven Story: Shape Rot’s personality (cold/cooperative/aggressive) through responses (e.g., confronting "Jiliya" or stealing money from your closet).
NPC Reactions: Choices alter how characters treat you, though the main story remains linear.
Classic Pixel Exploration
Interactive Objects: Investigate bizarre items (plastic seaweed, a spray-painted golden toilet, giant figurines).
Everyday Tasks: Mundane chores like "Breakfast Dilemma" reveal surreal truths.
◆ Story Highlights
✓ The Guardians' Legend
"Ninety million years ago, the guardians (Rainbow) and (Shadow) clashed over the fate of broken timelines..."
✓ Dark Humor & Oddities
A golden toilet you can flush repeatedly ("Wasted my excitement").
Relentless hatred for toast ("Goddammit! I’m sick of eating this!").
Hidden 10-yuan bills scattered everywhere.
✓ Unsettling Daily Life
Your mother’s insistence about a sister you never had.
School rumors: "The Vanished Five", "The 500-Year-Old Student", and a serial killer on the loose.
A shadowy figure lurking near the abandoned power plant.
◆ Content & Roadmap
Feature Details
Current Length 3-5 hours (Chapters 1-2)
Dialogue Choices 200+ (30+ pivotal decisions)
Exploration Areas 6 zones (home, school, etc.)
Secrets 30+ investigatable objects
Future Updates Chapter 3: "Laws of Time" (free)
◆ FAQ
Q: Multiple endings?
→ No. A single, crafted narrative, but choices unlock hidden lore and NPC interactions.
Q: Why no combat?
→ Focused on psychological suspense.
(Note: QTE combat may be added later!~)
Q: Controller support?
→ Keyboard-only for now (but possibly added in updates!).
◆ Final Notes
Enjoy your journey through time—and thank you for playing!