They took everything. The ship is all you have left.
Track them down through the remains of Earth and stop them.
Features
What is in the game
Unique boss encounters with each their own mechanics
Simple, intuitive arcade flight mechanics
Vast environments to get lost in
A surreal, eerie, dreamlike mood
An ethereal soundtrack
What is not in the game
No complex upgrade system
No regular enemies
Not a flight sim, not a rail shooter either
No multiplayer
No dialogue
In a nutshell
You can think of They Took the Sun as a mix between 90s arcade flight games and Team Ico’s Shadow of the Colossus.
Dev Team
Gabe Miller - Art & Design
Julien Ribassin - Code, Audio & Design