Fantasy Grounds - Carcass Crawler Issue #1 delivers official content for Old-School Essentials, a retro-style tabletop roleplaying game. This zine-style supplement expands character creation and rules options within the established framework of the system, bringing new classes, races, and mechanical tweaks directly into virtual tabletop sessions on PC.
Gameplay
The core experience centers on integrating fresh character options into Old-School Essentials campaigns. Six new classes appear in this issue, including the acolyte, gargantua, goblin, hephaestan, kineticist, and mage. These additions follow the game's race-as-class approach for some entries while supporting separate race and class play in Advanced Fantasy style.
Three new races join the lineup for Advanced Fantasy games: the gargantua, goblin, and hephaestan. Players select these during character creation to alter starting abilities and flavor without changing the underlying resolution mechanics.
Additional systems include complete rules for renaissance-style black powder firearms, which introduce new weapon options with specific handling for noise, reload times, and class restrictions. Fighter combat talents provide optional perks that give the fighter class extra mechanical variety in combat. An alternative d6-based thief skills system replaces the standard percentile approach, and guidelines help referees decide when non-thief characters can attempt similar tasks.
Game Modes
Content from the zine supports standard Old-School Essentials play in group sessions run through Fantasy Grounds. Referees incorporate the new classes, races, and optional rules into ongoing campaigns or one-shot adventures without requiring changes to core procedures.
The black powder weapons and combat talents function as modular additions that fit into existing encounters, allowing groups to experiment with firearm-inclusive scenarios or specialized fighter builds. Thief skill variants adjust resolution during exploration and infiltration scenes, giving referees flexible tools for adjudication across different party compositions.
Character Options and Rules Expansion
Each new class brings distinct progression paths and abilities that align with the game's emphasis on simple, flexible mechanics. The mage and acolyte, for example, offer streamlined magic use compared to standard spell lists. Races like the gargantua emphasize physical presence, while the hephaestan and goblin add unique cultural or ability twists suited to Advanced Fantasy campaigns.
Black powder rules cover weapon statistics, specialist roles such as gunsmiths, and integration with existing combat and morale systems. The fighter talents and thief skill alternatives provide targeted adjustments that referees can adopt selectively based on campaign tone.
Is It Worth Playing?
This supplement suits players and referees already familiar with Old-School Essentials who want targeted expansions to character options and resolution methods. The d6 thief skills and adjudication guidelines receive consistent mention as practical tools for smoother gameplay. Availability on Fantasy Grounds allows seamless use in virtual sessions alongside the base ruleset.
Groups seeking fresh classes and races for Advanced Fantasy play or optional firearm elements will find direct value here. Those preferring only core rules may skip the optional systems without losing compatibility. The material remains relevant for ongoing use in established campaigns.