Bad Call is a social game for 3-6 players about deals, alliances, and betrayal.
You're locked in a room in an underground bunker. Other players are trapped in the rooms next door. Win challenges to earn digits of the shared exit code. You'll have to get the missing digits from your neighbors — and they have plans of their own.
From building a tower to a shootout with your neighbors, every challenge has its own rules and win conditions.
The rules change, but the outcome always depends on the decisions of other players.
Win to earn a code digit. One bad decision could cost you your chance to escape.
Call other players or send them messages by fax.
Make secret deals, trade code digits, and promise to help in exchange for favors.
Spy through the peephole, watch other players' rooms through security cameras, and listen through the walls.
Piece together scraps of information, catch your friends in a lie, and make sure you don't give too much away yourself.
A secret contract may arrive by fax, adding an extra objective.
Complete it to earn another code digit.
But sometimes, claiming the reward means betraying someone you just promised to help.
Between challenges, try your luck at the slot machine.
Win an advantage, pull a prank on a neighbor, or give yourself a handicap.
The machine could turn your plans for the next challenge upside down.