a short, wordless narrative puzzle game told entirely through touch and interaction.
solve simple puzzles inspired by the toys found in a doctor's waiting room. Drag, rotate, and fit colorful pieces together using only your mouse as each toy becomes part of a quiet story about diagnosis, treatment, and the emotions that surround them
Features
A short narrative experience that can be completed in a single sitting
Wordless storytelling through interactive puzzles
Kindergarten-style toy puzzles inspired by real waiting rooms.
Mouse-only controls
delve into the feelings of someone being diagnosed and treated
made in collaboration with Paul Ward (in charge of 3D art) for the Indie Game Clininc Collab Jam of 2026
the cylinder goes in the cylinder shaped hole