JMT_DUeL is a single-player strategy game that expands Rock-Paper-Scissors into a structured duel system with character progression and tactical choices. Available on PC, it combines casual accessibility with indie strategy and RPG layers, letting players build stats, manage resources, and face AI opponents in turn-based matches.
Gameplay
Matches begin with character selection and stat distribution. Players allocate points across attack values for each hand option while facing a direct trade-off: heavy investment in one hand's attack power lowers maximum health as a penalty. Allocating points to health instead improves overall durability during extended exchanges.
Each turn follows a fixed sequence. It starts with skill and hand selection, moves to resolution of the Rock-Paper-Scissors outcome, applies damage based on the result and current stats, then ends the turn. The match concludes when either participant's health reaches zero.
Characters come with one passive skill and three active skills. Players earn one skill point per turn, and the active skills cost one, two, or three points respectively. Each skill carries a limited number of uses across the entire battle, requiring careful timing rather than repeated deployment.
Opponents rely on transparent AI logic patterns. These patterns consist of multiple rules with assigned probabilities, evaluated in slot order from top to bottom. The final rule that meets its conditions dictates the CPU's choice for that turn.
Game Modes
Classic Duel strips away all player upgrades for a pure test of skill and prediction. CPU opponents receive stat adjustments scaled to the chosen difficulty level, keeping the focus on core Rock-Paper-Scissors decisions and skill timing.
Plus Duel incorporates every level and upgrade the player has acquired. This mode blends permanent progression with the same duel structure, allowing upgraded characters to face correspondingly stronger or adjusted AI.
Progression and Upgrades
Gold serves as the primary currency for common upgrades that raise global stats and improve reward multipliers across future matches. Character upgrades occur through leveling, which directly boosts individual stats and increases the effectiveness of that character's skills.
System upgrades require both gold and crystal shards. These enhancements target the AI information hacking system, providing clearer insight into opponent logic patterns during battles.
The game supports single-player sessions exclusively, with features such as achievements and cloud saves to track progress across multiple characters and upgrade paths.
Is It Worth Playing?
JMT_DUeL suits players who enjoy deliberate, prediction-based strategy wrapped in light RPG progression. The transparent AI patterns reward study of opponent tendencies, while the stat trade-offs and limited skill uses add layers of resource management without overwhelming complexity.
Those seeking quick, repeatable matches can treat it as standard Rock-Paper-Scissors, while others can invest in upgrades and experiment with different character builds. With a planned release in November 2026 and no reviews available yet, interest depends on preference for this hybrid format over traditional card or board games.