This early playable build is a focused, walkable prototype designed to showcase the core aesthetic, environmental layout, and spatial design of the project. Step into a highly detailed cafe and explore its surrounding small farm village as we establish the visual and technical groundwork for the world.
Interactive Testing Feature: The Screenshot Hunt
To assist with community feedback and visual validation, this prototype includes a dedicated Screenshot Hunt and Viewport Alignment Tool.
Testers are tasked with tracking down the exact coordinates of our official store screenshots. Utilizing an on-screen event tracker, you will use a precise, fluid rotation alignment meter鈥攆unctioning similarly to a guitar tuner app鈥攖o snap the camera into our exact production viewpoints. Successfully matching these angles helps us confirm rendering alignment, performance telemetry, and rigging fidelity across different hardware configurations.
Current Features:
* The Cafe & Village Grounds: Walk through the fully modeled interior and exterior spaces of the central cafe.
* Visual & Atmospheric Showcase: Experience the real-time lighting, stylized shaders, and character scaling in their native environment.
* Telemetry Alignment Tracker: Engage with the built-in viewpoint tuner to locate and validate key composition zones.
Development Roadmap
This environment serves as our architectural sandbox. While this version focuses purely on navigation, atmosphere, and visual alignment, the data gathered here will directly inform our upcoming systems, including expanded village exploration, character progression, and interactive mechanics.