Still Working? is an indie extraction roguelike RPG for PC that places players in the role of a nameless intern at a ruthless corporation called Ovortine.co. The game blends casual accessibility with deep strategic layers, focusing on surviving corporate overtime through calculated risks and build crafting rather than direct combat control.
Gameplay
The core loop revolves around daily shifts where players navigate office floors filled with rivals, traps, and resource opportunities. Progression happens through four item categories: Tools, Credentials, Consumables, and Mood Trinkets, each available in Silver, Gold, Platinum, and Radiant tiers. A distinctive Mood System allows players to inflict and trigger emotional states during encounters to shift outcomes in their favor. Showdowns resolve automatically once a build is set, shifting emphasis to pre-shift preparation and timing decisions. Meta progression converts earned salary into permanent upgrades for an apartment and warehouse collection, strengthening future runs with passive perks.
Game Modes
Shifts unfold across ranks that each consist of 13 steps, with randomized room options at every step including Normal Showdowns, Elite Showdowns, Incidents, Vending Machines, Break Rooms, and Time Clock Rooms. The thirteenth step always features a rank boss encounter. Extraction decisions at the Time Clock Room introduce branching paths: a safe Perfect Clock-Out to secure earnings, an early exit that risks ambush or reduced pay, or continued work for higher rewards at greater peril. No two shifts repeat due to procedural generation of rooms, drops, and events, requiring constant adaptation of gear and strategy.
Progression and Risk Systems
Salary functions as a temporary risk asset that vanishes on failure, encouraging careful management of when to extract winnings. Successful clock-outs convert earnings into Total Assets for long-term unlocks that improve starting conditions on subsequent shifts. The roguelike structure ensures replayability through varied room layouts and item synergies, while the auto-battle format lets players focus on optimizing builds across multiple attempts. This setup rewards players who balance aggressive pushes for better loot against conservative exits to preserve gains.
Is It Worth Playing?
Still Working? suits players who enjoy singleplayer roguelikes with extraction mechanics and strategic build decisions over real-time action. Its casual presentation pairs with meaningful risk-reward choices in clock-out timing and mood management, creating tension without requiring constant input during fights. The meta progression system provides steady advancement that makes repeated shifts feel rewarding. Those drawn to corporate satire themes combined with procedural challenges will find a focused experience that emphasizes preparation and nerve over reflexes. Availability on PC makes it accessible for sessions of varying length.