Kup Thingamajig PC

Thingamajig jest darmowe na Steam! Dostępne też w 1 sklepach oficjalnych od 0,00 zł.

Metacritic:
tbd tbd
Steam:
Overwhelmingly Negative (5)
Keyshops
Brak dostępności
Kup w oficjalnym sklepie:
Free
Kup w keyshopach:
Zobacz historię cen

Sklepy oficjalne (1)

DRM:
Steam
Steam
Steam
Thingamajig
Windows
+1
5tyg temu
DRM:
Steam
Steam
Free
Historical Low Deal
Historical low

O Thingamajig

Thingamajig - o grze
Build interactive VR experiences in a creative sandbox with Thingamajig, a casual simulation tool for prototyping and world building. Drag 3D models from integrated Google Poly and Sketchfab searches directly into scenes, or craft objects from primitive shapes and import glTF files from tools like Blender. Snap, align, and jig elements with precision, then add physics joints, keyframe animations, and wiring for dynamic behaviors. Seamlessly switch between edit and play modes to test interactions like climbing moving objects or triggering gizmos such as proximity sensors and particle effects. Deploy scenes to PC-based VR kiosks for sharing or training. This Early Access indie suits creators new to 3D tools who want reusable components and libraries for quick VR prototyping.

Thingamajig is a VR-based experience creation and world building tool. It provides a creative sandbox to prototype and build interactive VR experiences.

Thingamajig is fun and easy to use even without prior experience with 3D graphics or modeling tools. Google Poly and Sketchfab are integrated directly into the application so you don’t have to leave VR to access thousands of 3D models.



The following is an overview of the many features of Thingamajig:
  • Interactive browsing and searching of Google Poly and Sketchfab inside VR - simply drag an object from search results into your scene without leaving VR. Google has announced they are ending the Poly service at the end of June, but we have archived a subset of the best of these models, which continue to be accessible through Thingamajig.
  • Create objects from primitive shapes (box, sphere, cylinder, cone, and torus)
  • Import objects from modeling applications like Google Blocks or Blender (using the popular glTF format)
  • Position, rotate and scale objects with optional constraints to move along a line or in a plane
  • Extensive snapping and alignment tools - snap to points, edges and faces as well as a uniform snap grid.
  • Place custom snap points to build libraries of reusable components that easily snap together in predefined ways.
  • Jig object for precise alignment and angles
  • Object management features such as group, ungroup, clone and delete
  • Split apart imported geometry and regroup into reusable pieces. For example, import a kit of spaceship parts from Google Poly and regroup them into parts that can be used in future creations.
  • Physics simulation with joints, springs, forces, control over gravity, mass and drag. Make any object dynamic with automatic generation of optimized collision geometry.
  • Animation system with keyframe animation components as well as procedurally generated and interactive-based animations
  • Full undo/redo support and auto-saving of scenes
  • Work at a wide range of scales to for example, construct a city skyscraper and a detailed door handle in the same scene.
  • A simple wiring system allows connecting objects to define behaviors and animation
  • Drag-and-drop import of both stereoscopic and mono 360° video (with audio)
  • Drag-and-drop import of audio with support for 3D spatialized audio
  • Switch seamlessly between edit and play modes to easily test your experiences as they are created. Many play-mode features are active and dynamic in edit mode making it easy and fun to experiment while world building.
  • Play mode allows the user to move around the world and interact with dynamic objects, as well as climb, jump or ride on moving objects. In play mode, gizmos and wires disappear.
  • Kiosk mode allows operating the application in dedicated play-mode. Create an experience and deploy it to one or more PC-based VR “kiosks” to share your experience with other people and/or to develop solutions for training and education. We plan to support deployment to mobile VR in the future.
  • Scene lobby - access Thingamajig scenes in a centralized location in VR where they are represented as “bubbles”. Each scene bubble shows a 360° view from the last location visited in the scene.
  • Thing manager - build reusable components called “Things”, which can be used and reused to construct different VR experiences. Things can be browsed and searched allowing the construction of comprehensive libraries of pre-rigged objects to suit various needs.
  • Many features are implemented by “gizmo” type objects, which typically have sockets where wires can be attached to control parameters.

Examples of gizmo type objects included with Thingamajig:
  • Spot and omni lights
  • Camera and monitor objects
  • Hinge, sliding and ball joints
  • Springs and force-generating objects
  • Path and look-at joints
  • Keyframe animators to animate values, rotations and colors
  • Transporter - teleport player to specified locations
  • Proximity sensor - detect player and objects
  • Particle-based effects like fire and smoke and others
  • Environment object - sun/sky with time of day or custom gradient and fog
  • Collision detector - fire a trigger on collision
  • Birth detector - fire a trigger when an object is spawned
  • Timer object - to delay or repeat events
  • Wave and noise generators for procedural animations
  • Trigger, accumulator and logic operators
  • Thing emitter and source - spawn objects at specific locations
  • Anti-gravity gizmo - make floating objects with variable drag
  • Destroy gizmo - trigger the deletion of an object in play mode
  • Hand grip and mount gizmos - make objects that stick to the player’s hand or allow the player to “ride” dynamic objects.
  • Snap socket - define dynamic connection points that can be used as triggers
  • Vive tracker - control objects in VR with Vive tracker device
  • Portal camera - create a portal effect by tracking a user’s head in real life (using Vive tracker or controller) and a monitor or projector that becomes a window into the Thingamajig scene.
Interfejs:
English

Klasyfikacja wiekowa

Brak informacji
Metacritic:
tbd tbd
Steam:
Overwhelmingly Negative (5)

Minimalne:

  • Procesor: Intel i5-4590
  • Pamięć: 8 GB RAM
  • Grafika: NVIDIA GTX 970
  • Dysk: 500 MB available space
  • Dodatkowe uwagi: VR only

Zalecane:

  • Procesor: Intel i5-4590
  • Pamięć: 8 GB RAM
  • Grafika: NVIDIA GTX 970
  • Dysk: 500 MB available space
  • Dodatkowe uwagi: VR only
Historycznie najniższa cena
Historia cen ze sklepów oficjalnych
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Historia cen z keyshopów
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FAQ

8 pytań

Zanim zaczniesz szukać taniego klucza PC do Thingamajig, sprawdź najważniejsze informacje. Twórcy: Spatiality LLC. Wydawca: Spatiality LLC. Data premiery na PC: 05 maj 2021. Gatunki: Free To Play, Indie, Casual, Simulation, Early Access. Kategorie: Multi-player, Co-op, Single-player, Includes level editor, Online Co-op, Partial Controller Support, Tracked Controller Support, VR Only.

Q

Gdzie kupić tani klucz Steam (CD key) do Thingamajig?

Thingamajig jest darmowe! Pobierz grę na Steam i zacznij grać od razu.

Thingamajig jest całkowicie darmowe na Steam. Nie musisz nic kupować - po prostu pobierz i graj. Szukasz premium DLC lub przedmiotów w grze? Sprawdź tabelę ofert powyżej.

Nasz tracker cen obejmuje oficjalne sklepy i keyshopy, więc znajdziesz Thingamajig w promocji nawet poza sezonowymi wyprzedażami. Obecnie wykrywamy 1 aktywna oferta z oficjalnych sklepów i keyshopów. Sprawdź tabelę powyżej, porównaj z historycznie najniższą ceną i ustaw alert, aby nie przegapić kolejnego spadku.

Według naszych danych Thingamajig nie jest obecnie dostępne na GeForce NOW. Musisz uruchomić grę lokalnie na swoim PC. Przeglądaj gry dostępne na GeForce NOW.

Tak. Thingamajig ma oficjalną stronę w sklepie Steam. Możesz też kupić klucz Steam do Thingamajig od zewnętrznych sprzedawców. Nasza porównywarka zawiera obecnie 1 oferta z DRM Steam. Wybierz jedną, aby mieć pewność, że pobierzesz Thingamajig na platformie Valve.

Tak. Thingamajig jest zweryfikowane na Steam Deck (Verified) - gra uruchamia się od razu, wyświetla prawidłowe ikony kontrolera i działa stabilnie. Thingamajig działa doskonale na Steam Deck.

Thingamajig nie jest obecnie dostępne w PC Game Pass, EA Play, Ubisoft+ ani żadnej innej subskrypcji na PC. Jedyną opcją jest zakup gry - użyj XD.deals, aby znaleźć najlepszą cenę.

Nie - XD.deals nie jest sklepem. Jesteśmy porównywarką cen, która śledzi najlepsze oferty na Thingamajig w oficjalnych sklepach i zweryfikowanych keyshopach. Kliknij "Przejdź do sklepu" przy wybranej ofercie, a przekierujemy Cię na stronę sprzedawcy.

Najlepsze ceny za Thingamajig

1 Steam Steam Official
0,00 zł

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