SMITE 2 is a third-person action MOBA available on PC that places players in control of gods drawn from global mythologies. Matches emphasize ability-based combat, positioning, and team coordination in a free-to-play format that remains in open beta with regular content updates.
Gameplay
The core loop revolves around selecting a god, building items, and engaging in lane pushes while managing jungle resources and larger objectives. Combat occurs in third-person view, allowing precise aiming of abilities that deal physical or magical damage. Two primary power stats, Strength and Intelligence, determine scaling on abilities, with some gods drawing from both for hybrid builds. Additional stats such as Plating and Dampening reduce incoming attack or ability damage, while Echo adds critical-like effects to abilities, Tenacity shortens crowd control duration, and Pathfinding boosts out-of-combat movement speed.
Relics function as activatable items with upgrade paths that trade base stats for stronger effects. New players benefit from auto-build and auto-level options that handle item purchases and ability progression until account level five, after which manual customization becomes available. Aspects offer optional kit modifications that can shift a god toward different roles, unlocking at the same level threshold. The map features lanes, camps, and buffs that influence fights, with teleporters and phase-based objective changes adding layers to strategy.
Game Modes
Conquest serves as the primary five-versus-five mode across three lanes with a central jungle area. Teams aim to destroy the enemy Titan after clearing defensive structures, supported by objectives including the Fire Giant and Gold Fury. Moonlight Phases introduce escalating threats during matches. Ranked Conquest uses draft picks with bans for competitive play.
Arena delivers five-versus-five matches focused on minion waves and direct god confrontations scored by tickets. Joust restricts action to three-versus-three on a single lane with its own Titan and buffs. Assault randomizes god selections for five-versus-five teams. Duel provides one-versus-one matches. Additional options include Quickplay queues, versus AI bot matches, and custom lobbies for practice or organized play.
Updates and Development
Development continues through numbered open beta patches, with the most recent being Open Beta 47, titled The Night Update, which introduced the god Nox along with balance adjustments and a new event structure. New gods release on a consistent schedule, accompanied by Aspects and item tweaks. The game maintains cross-play and cross-progression across supported platforms, allowing seamless play with others regardless of device.
Is It Worth Playing?
SMITE 2 suits players who enjoy action-oriented MOBAs that blend fast ability combat with strategic map control and team objectives. Its free-to-play model removes entry barriers, and ongoing patches deliver new gods, mechanical refinements, and events that keep the experience fresh. Those seeking a mythology-themed alternative to traditional MOBAs with controller and keyboard support will find the current state accessible, particularly through beginner tools and varied mode options. Regular updates indicate sustained developer attention, making it a viable choice for both returning players and newcomers interested in the genre.