Developer's Behind-the-Scenes Archive
Requires the Lone City base game (permanently free).
This isn't a polished art book, just a collection of notes from behind the scenes.
Here are some of the things I've recorded while making Lone City over the years鈥攎oments when ideas came to life, alongside the revisions, scrapped attempts, and fresh starts along the way.
Contents:
Development History: The key decisions and turning points from the project's beginnings to today, tracing how Lone City became what it is.
Blueprints & Implementation: Blueprint screenshots and explanations showing how some gameplay systems went from an idea to a working feature.
Modeling Process: The making of characters, environments, and props, documented from early blockouts to finished assets.
Development Notes: Scattered notes, sparks of inspiration, and lessons learned from failure鈥攗nstructured, but honest.
Founding Backers' Wall of Thanks: The names of Lone City's early crowdfunding backers, whose trust and support helped bring this city to life.