More than 20 years ago, NEOLITHIC was a project made with the RPG Maker XP engine.
Now it runs on my own engine. Of course, we shall have our own editor.
Fun fact: You can still use this editor to open most other RPG Maker XP projects. (I am not going to help you decrypt them, though. I can. I just chose not to.)
But, well, since this is a "product" on Steam. So, let's formalize the legal terms a bit, shall we?
GER_Editor is an independent tool designed for interoperability with .rxdata project files. It is NOT affiliated with, endorsed by, sponsored by, or approved by Gotcha Gotcha Games Inc., KADOKAWA Corporation, or Enterbrain. "RPG Maker" and any related marks are trademarks or registered trademarks of their respective owners and are referenced strictly for descriptive compatibility purposes.
RPG Maker XP has been abandoned by its original developer decades ago. Like many things the world has abandoned over the years.聽
One night in long bygone times, man awoke and saw himself.
He saw that he was naked under the cosmos, homeless in his own body. All things dissolved before his testing thought; wonder above wonder, horror above horror unfolded in his mind.
But our story will not end just because all those who are no longer with us.
With GER, I can keep adding cool stuff even after the world has fallen apart. (For example, it includes a native CLI for Super Intelligence to directly use it!)
You can find the editor in a folder called "GER_Editor" under the game's root folder after you download it.
This is just an editor. No art/audio assets here. You will need to get your own.
You will need to get your own runtime as well.
You can copy one from RPG Maker XP's project, or you can use my GER runtime from the game.
Some features will only be usable with my GER runtime. Because ancient RPG Maker XP doesn't have them to begin with.