The bombs fell. No one died. It's much worse than that.
Ray, a retired sheriff, returns to the family farm to see his mother as war breaks out on television. Strikes hit major cities across the country. No casualties. Just people who, little by little, stop being quite themselves.
Quarantine sets in. The news stops adding up. And every time someone knocks, the same question comes back: who do you let in?
Any face could be hiding a threat — or a life worth saving
BROODSAC is a 2.5D survival management game where the scarcest resource isn't water or food: it's trust. Every survivor who knocks on your door could help you make it through one more day, or tear down everything you've built. You'll never get absolute certainty, only clues to piece together: a fever, a shifting gaze, a night that's too quiet.
Manage. Build. Doubt everything.
Run your farm day by day — food, water, repairs, no HUD: everything is read straight from the environment, like a real survivor's home
Interrogate every visitor before opening your door and your community to them, never with full certainty
Build a living community — up to 6 residents, each with their own tasks, skills, and maybe secrets
Send out expeditions to find what your farm can't provide, at the cost of fatigue and risk
Live through every night on edge — keep watch, listen in, or sleep blind: the price of rest can be steep
Never trust a single screen — the television is your only window to the outside world, and it doesn't always tell the truth
A horror you feel more than you see
90s atmosphere, painterly 2.5D visuals, a tone that stays grounded even in the absurd. BROODSAC isn't chasing cheap jump scares: the dread comes from what you think you know about the people you let into your home.
Hold on. Doubt. Decide.
No one will ever tell you who was right. It's on you to live with what you chose to believe.