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O C.C.

C.C. - o grze

Welcome to "C.C."!

"C.C." is a multi-ending girl simulation and nurturing game. In the game, players will take on the role of the protagonist's guide, witnessing and guiding her life, while resolving conflicts between humans and aliens through the alien mutual aid society.

This game combines life simulation and click-through strategy elements, allowing players to cultivate their characters through scheduling, social interaction and other means over 28 rounds to achieve the main goals.

n the future, aliens come to Earth and a war between humans and aliens has been going on for over a hundred years. Rhea, a member of the Time Reversal Society, decides to contact humans a hundred years ago to help both sides solve their problems and stop the war. During this period, Rhea met an alien girl named CC, who was alone and in need of help. Rhea decided to help her and, through C.C., established an alien mutual aid society to provide shelter for aliens.

Within the limited schedule

A. Study at school and complete theoretical courses

B. Go out for practice to accumulate social experience

C. Have a relaxing vacation?

D. There's more...

C.C. Every step of your growth is closely related to your choices.

Getting 500 yuan at the start, maybe I can -

A. Control the monthly expenses of the mutual aid society

B. Organize various social activities for extraterrestrial members

C. Go out for fun?

Your goal is to establish a mutual aid society, gather more aliens, help them connect with society and live in harmony with humanity.

The path of hard work will never be lonely. You will meet more and more good friends. They come to you with their own stories and will become your powerful partners on the road to success.

The game features a rich background story and offers players the choice of different cultivation paths at various stages. These decisions and the protagonist's ultimate ability will all affect the ending of the game. It is worth noting that the protagonist and the player exist in different timelines. Most of the information in the protagonist's world is conveyed to the player through mobile devices, including mission emails, current events and conversations. Players must understand this information and consider how to effectively guide the character.