Kup Deathand PC Key

★ ★ ★ ★ ★

Kiedy premiera Deathand? Gra nie trafi艂a jeszcze do sprzeda偶y w 偶adnym ze 艣ledzonych sklep贸w, wi臋c ceny na razie nie ma. Gdy pojawi膮 si臋 pierwsze oferty, zaczniemy notowa膰 ich histori臋 od dnia premiery, dzi臋ki czemu p贸藕niej zobaczysz, jak cena zmienia艂a si臋 od startu. Ustaw alert, a napiszemy, gdy gra trafi do sprzeda偶y.

Premiera: Ju偶 wkr贸tce
PogoPixel Games
PogoPixel Games
Official
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Keyshops
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Brak ofert, ale spokojnie - damy zna膰, gdy pojawi si臋 nowa.

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O Deathand

Deathand - o grze

Deathand is a single-player strategy indie RPG for PC that blends grid-based dungeon exploration with turn-based card battles. Players descend through a cursed dungeon to confront the sorcerer Velkorin, managing light, cards, and positioning to survive procedural floors filled with enemies.

Gameplay

The core loop centers on first-person tile-by-tile movement through dungeon halls. A single card burns in the player's hand to provide light, consuming oil with each step. When light dims, the choice arises to continue in darkness or burn another card from the deck to restore visibility. In bright conditions every enemy intent is visible, while dim light reveals only move types and total darkness strengthens the dead.

Combat unfolds in rows labeled Melee, Near, and Far. Enemies occupy positions and play cards from their own decks, with upcoming actions shown in advance. Cards possess specific reach: Strike affects only the front, Throwing Knives target the back row, and abilities such as Shove or Hook reposition foes. Right-clicking holds a card instead of playing it, allowing charges to accumulate over turns for increased power upon release. Cards also gain levels through repeated use, improving their effects.

Exploration integrates several cards beyond combat. These handle wound mending, scouting stairs and chests, sensing enemies through walls, unlocking doors with Lockpick, or preparing Ambush setups for upcoming encounters. After victories or from chests, players select one of three new cards to add to the deck. Procedural generation creates varied floors that expand in size and complexity, shifting from caves to stone halls, pillared chambers, chasms with bridges, candle-lit ritual rooms, and multi-level galleries. Traps and locked doors add further layers to navigation.

Game Modes

The primary experience is the main dungeon descent, a single-player campaign of procedural floors leading to the final confrontation with Velkorin. Each run features unique layouts, enemy placements, and card rewards, with permanent loss of burned cards emphasizing resource decisions.

Trials provide a distinct mode of player-created content. These consist of standalone fights or compact dungeons built by others, using a fixed hand chosen by the creator. They can be browsed by name, maker, or challenge level and played without risking progress from the main run. Sealed doors encountered deep in the dungeon may hide a Trial linked to its maker, offering rewards upon completion.

The Trial Editor allows construction of custom scenarios using discovered cards and encountered enemies. Users position foes across rows, select terrain, define the starting hand, and adjust parameters such as health, energy, draw rate, light levels, and turn limits. A Trial must be completed by its creator before it can be sealed and shared, ensuring feasibility. Shared Trials appear in community lists and behind sealed doors for other players.

Key Mechanics and Progression

Light management forms the central tension, as every step depletes the flame and burning cards removes them permanently from the deck. Levelled cards burn brighter when sacrificed, rewarding investment in specific abilities. Enemy variety includes skeletons, archers, and goblin cultists, each employing distinct card strategies visible before their turns.

Card acquisition and deck building occur steadily through victories and exploration. The retro visual style features pixel-sharp textures, dynamic torchlight, and deep shadows that enhance the atmosphere of descending levels. Smooth first-person steps and turns maintain precise control during tile-based movement.

Is It Worth Playing?

Deathand targets players who enjoy deliberate strategy in roguelike dungeon crawlers combined with card-based combat systems. The integration of light as a depletable resource, positional row battles, and hold-to-charge mechanics creates layered decision-making during both exploration and fights. Procedural floors ensure replayability in the main campaign, while the Trial system and editor extend engagement through community content creation and sharing.

Since the game remains upcoming with no released version or player reviews available, its appeal rests on the described systems of card management, visibility trade-offs, and user-generated Trials. Those drawn to indie strategy RPGs with first-person dungeon crawling and turn-based encounters will find the mechanics distinctive and interconnected. The absence of multiplayer elements keeps focus on solo progression and creative Trial design.

Interfejs:
English
Napisy:
English

Klasyfikacja wiekowa

Brak informacji
Historycznie najni偶sza cena
Historia cen ze sklep贸w oficjalnych
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Historia cen z keyshop贸w
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FAQ

8 pyta艅

Zanim zaczniesz szuka膰 taniego klucza PC do Deathand, sprawd藕 najwa偶niejsze informacje. Tw贸rcy: PogoPixel Games. Wydawca: PogoPixel Games. Gatunki: Strategy, Indie, RPG. Kategorie: Family Sharing, Single-player, Steam Cloud, Partial Controller Support, Adjustable Text Size, Color Alternatives, Custom Volume Controls, Playable without Timed Input, Camera Comfort.

Q

Gdzie kupi膰 tani klucz Steam (CD key) do Deathand?

Aktualnie brak aktywnych ofert na Deathand. Ustaw alert cenowy na XD.deals, a powiadomimy Ci臋, gdy pojawi si臋 nowa oferta.

Nie mamy aktualnej ceny Deathand ze sklepu Steam. Gra mo偶e by膰 chwilowo niedost臋pna lub jeszcze nie pojawi艂a si臋 na Steam.

Nasz tracker cen obejmuje oficjalne sklepy i keyshopy, wi臋c znajdziesz Deathand w promocji nawet poza sezonowymi wyprzeda偶ami. Obecnie wykrywamy 0 aktywnych ofert z oficjalnych sklep贸w i keyshop贸w. Sprawd藕 tabel臋 powy偶ej, por贸wnaj z historycznie najni偶sz膮 cen膮 i ustaw alert, aby nie przegapi膰 kolejnego spadku.

Wed艂ug naszych danych Deathand nie jest obecnie dost臋pne na GeForce NOW. Musisz uruchomi膰 gr臋 lokalnie na swoim PC. Przegl膮daj gry dost臋pne na GeForce NOW.

Tak. Deathand ma oficjaln膮 stron臋 w sklepie Steam, ale obecnie nie 艣ledzimy 偶adnych ofert z DRM Steam od zewn臋trznych sprzedawc贸w. Sprawd藕 ponownie p贸藕niej lub ustaw alert cenowy.

Nie w tym momencie. Valve oznacza Deathand jako niewspierane na Steam Deck. 艢led藕 XD.deals - monitorujemy aktualizacje Proton i poprawki spo艂eczno艣ci. Przegl膮daj gry zweryfikowane na Steam Deck lub grywalne na Steam Deck.

Wed艂ug naszych danych Deathand nie jest obecnie dost臋pne w PC Game Pass, EA Play ani Ubisoft+. Katalogi tych us艂ug uzupe艂niamy na bie偶膮co, wi臋c przed decyzj膮 warto sprawdzi膰 status tak偶e u 藕r贸d艂a. Je艣li kupujesz, XD.deals pomo偶e znale藕膰 najni偶sz膮 cen臋.

Nie - XD.deals nie jest sklepem. Jeste艣my por贸wnywark膮 cen, kt贸ra 艣ledzi najlepsze oferty na Deathand w oficjalnych sklepach i zweryfikowanych keyshopach. Kliknij "Przejd藕 do sklepu" przy wybranej ofercie, a przekierujemy Ci臋 na stron臋 sprzedawcy.

Chcesz kupi膰 w najlepszym momencie? Ustaw alert cenowy na XD.deals i otrzymaj powiadomienie, gdy Deathand osi膮gnie historycznie najni偶sz膮 cen臋.

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