Trapped inside a dystopian apartment complex amid a tense growth cycle, players follow orders from a Security controller to avoid harsh penalties. This first-person indie adventure unfolds as a brief mystery with concealed puzzles, demanding sharp observation in a richly interactive environment. An immersive phone interface delivers texts and NPC conversations, heightening the oppressive tone.
A murder simulator mini-game adds edge, while multiple endings reward different choices. Drawing from Philip K. Dick and the Stanford Prison Experiment, the game serves as a prologue to Last Dissent: Lockdown. Fans of short, puzzle-driven free-to-play adventures with branching paths will find it a tight, replayable experience.
Trapped in a dystopian apartment complex during the growth cycle.
You will obey the commands of your Security controller, or face the consequences of non-compliance.
A very short first-person, mystery-adventure game, with hidden puzzles.
Prologue to the full-game Last Dissent: Lockdown
Key Features- Highly interactable, dystopian environment
- Immersive phone-based interface
- Receive texts, and talk to NPCs with your phone
- Multiple Endings
- Murder simulator mini-game
Inspired by Phillip K. Dick and the Stanford Prison Experiment.