Fourward is an action adventure indie climbing platformer available on PC. Players control one of four plush animal characters as they navigate rooftops and ascend into the sky through precise jumps and ledge grabs.
Gameplay
The core loop centers on vertical progression in a colorful town setting. Characters jump between platforms, grab ledges at the last moment, and navigate moving obstacles such as cranes, aircraft, and vehicles. A fall does not reset progress to a checkpoint. Instead, players continue from their landing point and must climb back up on their own. This system rewards careful positioning and timing while allowing recovery without full restarts.
Plush characters include a bear, rabbit, cat, and dog. Each offers the same core abilities but changes the visual style of the adventure. Narrow platforms require players to make room for others during group play. Unexpected bumps or missteps can alter the path dramatically, adding tension to every ascent. Camera options support both first-person and third-person views for different perspectives on the climb.
Game Modes
Fourward supports solo play or online co-op for up to four players. In solo mode, one player handles all navigation and timing challenges independently. Co-op sessions let friends join on the same platforms, coordinating jumps across moving obstacles and sharing space on tight ledges. The experience scales with group size, turning individual climbs into shared efforts where one error can affect the entire party.
Exploration and Routes
Multiple paths exist through the town rooftops before the action extends skyward. Players choose routes that lead across unusual obstacles, requiring waits for moving platforms and deliberate step selection. The progression from ground-level buildings to airborne vehicles creates a sense of height and scale that builds throughout a session.
Is It Worth Playing?
Fourward suits players who enjoy precise platforming and cooperative challenges without heavy combat or complex systems. The ledge-grabbing and jump timing mechanics reward practice and communication in groups. Solo players can tackle the same routes at their own pace, with the fall-and-recover design reducing frustration compared to traditional checkpoint systems. Those seeking a focused climbing experience with friends or alone will find the plush characters and skyward ascent provide a distinct visual and mechanical hook. The game remains available on PC for those matching this style of play.