In GAIN, players control Xavier on tense missions where survival hinges on avoiding every bullet. This first-person stealth game demands flawless execution in each level: grab the document and slip through the exit door undetected. Permadeath resets you to the start upon any hit, with no health recovery options available.
Slow time to precision-shoot guards or freeze them using the bow for safe passage. Steam leaderboards let you challenge friends in this hardcore indie action test. Built on Unreal Engine 4, it hooks players who crave unrelenting stealth precision and high-stakes restarts.
GAIN is a first person stealth game with perma-death. You play as Xavier, who is on a simple mission to not die. Each level contains a document which he has to collect and reach the exit the door. The only problem is that Xavier will die if he is shot at all. No regenerating health or health packs. He has to complete the missions flawlessly.
- Slow down time to land a bullet in the guards brain.
- Hardcore perma death. Once you die its back to the beginning
- Freeze guards with your bow
- Compete with friends with steam leaderboards
- Developed on Unreal 4