Gloomveil is a game that requires attention, observation and patience.
Designed for players who love deep immersion and the joy of figuring things out for themselves.
The World is the protagonist
Explore a聽vast,聽interconnected聽world that doesn't revolve around you. Each corner hides聽secrets聽waiting to be uncovered. Create聽shortcuts聽and familiarize yourself with the land to stay on course
Journey over destination
Navigating the world isn't just a means to an end, it's the聽essence of the game play. Observe the creatures around you and move through their territory with聽caution.
Combat is optional
Sometimes, in moments of haste or fear, you might feel compelled to use your聽weapon. It鈥檚 your聽choice, but be aware that this could lead to聽unforeseen consequences.
Features
A Vast Interconnected World: Find hidden paths, enter caves, discover new areas and create shortcuts, all in a physically coherent world with no loading screens.
Optional Combat: The game focuses on movement, rather than heavy combat. The world is filled with creatures, some aggressive some peaceful, and how you engage with them is up to you.
Mind-Mapping: Guidance is heavily based on the memorization of the environment, it鈥檚 components and the marks you place.
Uncover Secrets: Secrets are discovered through subtle hints and thinking outside the box.
Simple Controls:聽The game emphasizes navigation over complex actions. It can be played with one hand using a keyboard, mouse, or either side of a gamepad.
Day-Night Events: Experience a day-night cycle with events that change based on the time of day.
Minimal UI: Enjoy a clean, immersive experience with minimal UI and no distracting indicators.
Local Co-op: Play with another friend in local cooperative mode.
About us
Hi! We are Ricotoni Games! A two-person team that make games out of their love for them. We are trying our best to make games that WE would love to play! So those games might not appeal to everyone. What we really want is to create worlds that make us feel the same feelings we used to feel when we played games as kids.
Music by Christos Giannopoulos