“Go on, halt-foot,”
cried his frightful voice,
“go on, lazy-bones, interloper, sallow-face!—lest I tickle thee with my heel!
What dost thou here between the towers?
In the tower is the place for thee,
thou shouldst be locked up;
to one better than thyself thou blockest the way!”
-Friedrich Nietzsche, Thus Spoke Zarathustra, The Parable of the Rope Dancer
LUCIFERIANISM is an indie roguelike soulslike. Set in a labyrinthine maze of 290 levels, it is an open world game, an rpg that will take you to a multitude of different locations, from Ancient Chinese and Japanese inspired levels, to modern day Urban Environments, and Cyberpunk Dystopia's. Made by one man in Unreal Engine 5, I have attempted to create a serious religious story with this work, which I somewhat succeeded at. It is an allegory, a religious parable, and a philosophical commentary on Nietzsche's Death of God.
The player can also press a button to start reading out philosophy, literature, and religious writings, from a variety of sources, including Plato, Nietzsche, Bram Stoker, Don Quixote, The Tao Te Ching, Freud, Shakespeare, Homer, Journey to the West, and various other works from literary history. Plus a shutup button.
Almost 300 Levels in a Gigantic Open World
Fully Voiced Dialogue by Elevenlabs AI Voice Robots
30 GB of music, including lofi, rpg music, action/sci fi, 8bit and eastern music
Brutal Crushing Difficulty
Forests, Wastelands, Port Towns, Medieval Villages, Sprawling Cathedrals, Haunted Villages, Sci Fi Cities, The Kingdom of Heaven
Meet religious figures like Buddha, God, Jesus and Sophia
A large number of Enemy Types and Variants
70 npcs
A powerful character controller, who has a complex combat and movement system, as you get more powerful you can double jump, and eventually fly
Melee - Ranged - Magic - Gun Combat
An arsenal of powerful weapons
A Religious Story
Blood and Gore, and dismemberment
Certain levels are Procedurally Generated
Crude Comedy
3 to 6 hours of gameplay
Plenty of Replay Value
CCG Card Game Minigame
Tac/Tank/Jet Based Combat Minigame
1 life gameplay
What a fine day,
These demons.
Anyway, the game's not really about making money, I made it free so the maximum number of people would get a chance to play it. The maker of this game has schizophrenia, so I am very proud to have gotten this far.
Inspired by the teachings of Morgue.
[NOTE: The Main Game is not playable in multiplayer, only the CCG Minigame and the Tactical/Tank/Aircraft Minigame are playable in multiplayer]