Two teams enter a room filled with ordinary objects.
Some belong to you. Some belong to them.
The problem is, only your Cluegiver knows which is which.
Give clues. Make connections. Argue with your friends.
The clues are linked to聽real objects scattered throughout a 3D environment.
Search the room, inspect your surroundings and try to understand what your Cluegiver is thinking.
Almost anything could mean everything.
Each team has one player who knows the correct objects while everyone else guesses.
A good clue can connect three objects at once.
A bad clue can convince your entire team that a microwave is a medical device.
Choose your word carefully.
Every object you identify is recorded.
Every connection you make is recorded.
The system is learning.