Step into the role of a creator girl in this strategy RPG simulation, crafting unique solutions through intricate processes to satisfy customer needs and quests. Players experiment with over 100 distinct solutions, tweaking variables to alter properties or transfer them between creations. More than 20 skills, items, and tinting buffs aid production, while careful planning of layouts and costs ensures standards are met.
Build soft-yuri relationships with nearly 10 girls, from an indifferent librarian to a scheming childhood sweetheart or a beast-eared granny, as interactions shape your personality and crafting feedback. Tackle whimsical commissions from companions and residents, where completion choices influence the story and unlock varied endings. This adventure suits fans of classic Japanese RPGs and elimination-style challenges who enjoy deep customization and character-driven quests.
Tinting Time is an indie game developed by only 1 person. Your support can take me further.
Tinting Time is inspired by classic Japanese role-playing games and elimination games. In the game, players will play the role of a "creator" girl who can create all kinds of wonderful solutions. Create solutions through complex and interesting processes to meet the needs of customers and quests.
- Explore over 100 unique solutions, each filled with a variety of properties.
- Make the same solution produce different properties by controlling variables, and even transfer properties between different solutions.
- Using more than 20 skills, items and more tinting buffs to assist in the production of solutions.
- Planning layout and consumption of costs, bad planning and waste of costs may result in the solution not meeting standard.
- Feel the Soft-yuri-style character relationship.
- Befriend nearly 10 girls. From an indifferent librarian to a scheming childhood sweetheart, or even a granny with beast ears and tails?
- Communications with partners will gradually change your personality and feedback in the creation process.
- Accept whimsical commissions from companions and residents, and craft weird solutions to complete them.
- Get to know each partner in depth during the commissions.
- The way quests are completed can have subtle effects on the story and even lead to different game endings.