Kup We Have a Problem. PC Key

★ ★ ★ ★ ★

Kiedy premiera We Have a Problem.? Gra nie trafi艂a jeszcze do sprzeda偶y w 偶adnym ze 艣ledzonych sklep贸w, wi臋c ceny na razie nie ma. Gdy pojawi膮 si臋 pierwsze oferty, zaczniemy notowa膰 ich histori臋 od dnia premiery, dzi臋ki czemu p贸藕niej zobaczysz, jak cena zmienia艂a si臋 od startu. Ustaw alert, a napiszemy, gdy gra trafi do sprzeda偶y.

Premiera: Ju偶 wkr贸tce
Ahmad Sliman
Ahmad Sliman
Official
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Brak ofert, ale spokojnie - damy zna膰, gdy pojawi si臋 nowa.

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O We Have a Problem.

We Have a Problem. - o grze

We Have a Problem. is an action strategy indie game set on an aging orbital station managed by a cash-strapped agency that treats its crew as disposable. Players handle a constant stream of station failures while the facility slowly expands and the hazards intensify. The core experience centers on locating tools, applying one approved fix per problem, and surviving until the shift ends, all while low-gravity physics turns every repair into a potential chain reaction.

Gameplay

The loop begins in the home cluster, where the crew rests in bunks, visits the med bay, or relaxes in the rec room before a shift call opens the station. Once on duty, problems erupt across modules and begin draining resources. Crew members must track down reissued tools scattered in new locations each time and apply the correct procedure before time expires. Every fix carries risk because the low-gravity environment lets objects and bodies drift, and a single misstep can send gear or teammates floating away.

Problems follow a strict set of six core types, each with one sanctioned solution. A hull breach pulls everything toward open space until a hull clamp is braced and cranked shut. Fires, coolant leaks, blackouts, crashed terminals, and radiation leaks each demand their own specific tool, such as a geiger counter for locating invisible hazards. Special shifts introduce additional threats like incoming missiles, failing gravity, an unsuited inspector who wanders into active problems, or an impostor disguised as a crewmate. The station receives welded-on rooms every few shifts, increasing the number and speed of failures while the crew size stays fixed.

Between shifts the crew spends earnings on supplies, station upgrades, or perks from a visiting alien salesman. The rec complex can be expanded one room at a time with activities such as bowling, basketball, dodgeball, laser tag, poker, blackjack, arcade cabinets, beer pong, darts, and checkers. A jukebox adds another layer of crew interaction. Outfits and emotes purchased for the four playable astronauts-Laika, Ham, F茅licette, and Marfusha-persist across sessions and stations.

Game Modes

The game supports solo play or online co-op with up to three additional players. Friends can be invited directly, late joins are allowed, and dropped players can rejoin the same shift. All systems run on shared low-gravity physics, so one player's mistake can affect the entire group. When a crew member goes down, teammates can haul the body to the med bay. Permanent death places the name on a memorial wall while the agency issues a replacement. The session ends when the station receives its Notice of Non-Continuance, at which point pay is distributed and the cycle repeats.

Visual Style and Atmosphere

Everything adopts the look of 1960s government pamphlets and internal memos. Orders arrive on CRT monitors, safety films play in the hab module, and supply drops carry credits from unrelated departments. An original soundtrack composed by Andrew "Andy Ashley" Milburn and Carlos Martinez underscores the shifts. The tone mixes bureaucratic absurdity with the constant pressure of keeping a failing station operational.

Is It Worth Playing?

We Have a Problem. suits players who enjoy co-operative problem solving, physics-driven mishaps, and satirical takes on institutional neglect. The fixed crew size against growing station complexity creates natural tension in both solo and group sessions. Those who like short, repeatable shifts with clear objectives and room for creative failure will find the loop satisfying. The game rewards coordination and quick thinking without requiring long sessions or complex progression systems. Availability on PC makes it accessible for groups looking for a focused multiplayer experience centered on repair work and station survival.

Interfejs:
English
Audio:
English
Napisy:
English

Klasyfikacja wiekowa

Brak informacji
Historycznie najni偶sza cena
Historia cen ze sklep贸w oficjalnych
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Historia cen z keyshop贸w
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FAQ

8 pyta艅

Zanim zaczniesz szuka膰 taniego klucza PC do We Have a Problem., sprawd藕 najwa偶niejsze informacje. Tw贸rcy: Ahmad Sliman. Wydawca: Ahmad Sliman. Gatunki: Action, Strategy, Indie. Kategorie: Multi-player, Family Sharing, Co-op, Single-player, Steam Achievements, Online Co-op, LAN Co-op.

Q

Gdzie kupi膰 tani klucz Steam (CD key) do We Have a Problem.?

Aktualnie brak aktywnych ofert na We Have a Problem.. Ustaw alert cenowy na XD.deals, a powiadomimy Ci臋, gdy pojawi si臋 nowa oferta.

Nie mamy aktualnej ceny We Have a Problem. ze sklepu Steam. Gra mo偶e by膰 chwilowo niedost臋pna lub jeszcze nie pojawi艂a si臋 na Steam.

Nasz tracker cen obejmuje oficjalne sklepy i keyshopy, wi臋c znajdziesz We Have a Problem. w promocji nawet poza sezonowymi wyprzeda偶ami. Obecnie wykrywamy 0 aktywnych ofert z oficjalnych sklep贸w i keyshop贸w. Sprawd藕 tabel臋 powy偶ej, por贸wnaj z historycznie najni偶sz膮 cen膮 i ustaw alert, aby nie przegapi膰 kolejnego spadku.

Wed艂ug naszych danych We Have a Problem. nie jest obecnie dost臋pne na GeForce NOW. Musisz uruchomi膰 gr臋 lokalnie na swoim PC. Przegl膮daj gry dost臋pne na GeForce NOW.

Tak. We Have a Problem. ma oficjaln膮 stron臋 w sklepie Steam, ale obecnie nie 艣ledzimy 偶adnych ofert z DRM Steam od zewn臋trznych sprzedawc贸w. Sprawd藕 ponownie p贸藕niej lub ustaw alert cenowy.

Nie w tym momencie. Valve oznacza We Have a Problem. jako niewspierane na Steam Deck. 艢led藕 XD.deals - monitorujemy aktualizacje Proton i poprawki spo艂eczno艣ci. Przegl膮daj gry zweryfikowane na Steam Deck lub grywalne na Steam Deck.

Wed艂ug naszych danych We Have a Problem. nie jest obecnie dost臋pne w PC Game Pass, EA Play ani Ubisoft+. Katalogi tych us艂ug uzupe艂niamy na bie偶膮co, wi臋c przed decyzj膮 warto sprawdzi膰 status tak偶e u 藕r贸d艂a. Je艣li kupujesz, XD.deals pomo偶e znale藕膰 najni偶sz膮 cen臋.

Nie - XD.deals nie jest sklepem. Jeste艣my por贸wnywark膮 cen, kt贸ra 艣ledzi najlepsze oferty na We Have a Problem. w oficjalnych sklepach i zweryfikowanych keyshopach. Kliknij "Przejd藕 do sklepu" przy wybranej ofercie, a przekierujemy Ci臋 na stron臋 sprzedawcy.

Chcesz kupi膰 w najlepszym momencie? Ustaw alert cenowy na XD.deals i otrzymaj powiadomienie, gdy We Have a Problem. osi膮gnie historycznie najni偶sz膮 cen臋.

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